Mini Motor Maths Activity Set

€1599

For all young speed enthusiasts, there's now the Formula 1 Mathematical Activity Set, perfect for enhancing arithmetic skills in an exciting and interactive way. This race-inspired s... Read more

  • Fixed shipping costs __€ 7,99 (NL/BE)__

    Fixed shipping costs € 7,99 (NL/BE)

  • __Ordering on account__ and post-payment*

    Ordering on account and post-payment*

  • __Since 2000__ for private individuals and professionals

    Since 2000 for private individuals and professionals

For all young speed enthusiasts, there's now the Formula 1 Mathematical Activity Set, perfect for enhancing arithmetic skills in an exciting and interactive way. This race-inspired set is specially designed for young learners looking to improve their math skills.

Children will be so engrossed in the racing fun that they won't even realize they're learning through play. This car-themed math game is not only vibrant but also aids in developing a wide range of mathematical skills. From recognizing numbers 1 to 20, counting, early addition, and subtraction, to pattern recognition.

One of the features of this set is the color dice, helping children improve their color recognition. Players use this dice to select the correct color car to move. To keep the game dynamic, there are two number dice determining how many spaces a player can move.

The set is divided into two gameplay levels. Two sections of the racetrack are numbered from 1-10 and from 11-20, allowing children to challenge themselves at different levels. And what's a race without a finish line? Naturally, it's included too. Moreover, the set contains five soft rubber mini-car counters in five distinct colors, two connecting plastic racetrack sections, a color dice, two numbered dice, and a multilingual activity guide.

Each racetrack piece is 30.5 cm long, and the car counters measure 2.5 cm, making them perfect for little hands. The set is optimized for two players, allowing for a thrilling head-to-head race.

The theme "Count your way to the finish line" perfectly complements the set. These colorful cars are ready to rev up their engines for early math learning experiences. Race up to 10 or push it into overdrive and race to 20! Start your engines, learn counting from 1 to 20, early addition, number sequencing, patterns, and more.

And for international families, there's great news: the packaging is multilingual, ensuring everyone in the family can enjoy this educational racing game.

Ready for math in a fun way? Welcome to Classroom Car Race! Start those engines and let the race begin. With Classroom Car Race, we combine play and learning: fun little cars, track elements, and challenging tasks for an interactive lesson.

Activities:

Number Identification: Lay out the 1-10 track. Let the child drive a car and "park" it next to a number (e.g., 4). After parking, have the child say, "I parked next to number 4." Continue with other numbers. Expand to numbers 11-20 when the child is ready.

Making Patterns: Use cars in different colors to create patterns. Start with a two-color pattern like red, blue, red, blue. Ask the child to continue the pattern. Experiment with more complex patterns.

Addition Race (for 2 players): Place the 1-10 track and a finish line. Each player chooses a side, takes 10 little cars, and a dice. Players take turns rolling and placing that number of cars on their side. The first player to reach the finish line wins.

To the Finish (for 2 players): Combine two tracks (1-20) and place a finish line. Each player chooses a car and one side of the track. Take turns rolling a dice and moving your car the number of spaces rolled. The first player to cross the finish line wins.

Match My Number: Lay out the 1-10 track. Place a certain number of cars on one side (e.g., 7). Ask the child to match that amount on the other side. Repeat with different numbers.

More or Less?: Roll a dice. Count aloud and place that number of cars on one side of the 1-10 track. Roll again and place the cars on the other side. Discuss which side has more or fewer cars. Explain that it's "equal" if both sides have the same number of cars.

Addition: Introduce addition using the 1-10 track as a number line. Roll a dice and move the little car along the track. Roll again and move the car further to find the sum of the two numbers.

Note: Cars can be placed on either side of the center line, especially during "racing" in a game.

More Information
SKULEA-2730
BrandLearning Resources
Age indicationFrom 4 years
EAN-/UPC-code0765023877311
Customer questions
No Questions
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